MADDEN NFL 25 Burst through the line and onto store shelves

Sydney, Australia  – August 29, 2013 – Today Electronic Arts Inc. (NASDAQ: EA) officially launched Madden NFL 25 for the Xbox 360® video game and entertainment system and PlayStation®3 computer entertainment system. Madden NFL 25 allows fans to Run Free and unlock the power, precision and creativity of an NFL ball-carrier with the brand-new precision modifier. Utilise an arsenal of over 30 new moves to destroy the competition and leave the defense grasping at thin air as you juke, spin and stiff-arm your way into the end zone. The official Madden NFL 25 launch trailer can be viewed here.

 


This year also offers fans the opportunity to take full control of their favorite NFL team with the new Owner mode within Connected Franchise. Set prices on everything from concessions to merchandise; draft, sign and trade players; upgrade and renovate your home stadium or even pack up the team and move to a brand-new city. Owners retain full control both on and off the field, and do everything from calling and running plays on game day to managing all aspects of a team’s day-to-day operations.

On top of all this, Infinity Engine 2 brings even more polished physics to the series, and the new Force Impact system enhances and improves stiff-arms, truck moves, the Hit Stick and more. All of these additions, enhancements and improvements result in the greatest Madden NFL experience ever, a game 25 years in the making.

“We’re giving the fans the most technologically advanced, fully-featured football experience of a generation,” said Cam Weber, General Manager of American Football for EA SPORTS. “The precision modifier, combined with Infinity Engine 2, creates the most realistic gameplay experience to date, and Owner mode gives fans the level of control over their favorite team they crave. Madden NFL 25 is the culmination of years of hard work, and we hope fans love playing the game as much as we’ve loved creating it.

Madden NFL 25 also introduces a new way to play Madden Ultimate Team with Head-to-Head Seasons*, and the new Madden Share feature allows fans to find all the best rosters, playbooks, sliders and more, all created by the Madden NFL community.

Madden NFL 25 won’t only be coming to consoles today, as it also makes its debut on theApp Store℠. Fans will be able to build a dominant squad of NFL stars to challenge their friends on iPhone® and iPad®. In addition to exhibition games, fans can also take on several seasons of Solo Challenges or participate in fast-paced Head-2-Head mode. With full control on both sides of the ball, you run the show in Madden NFL 25 on mobile devices. Madden NFL 25 will also be coming to Google Play this spring.

Embraced by fans and honored by critics for 25 years, Madden NFL is known as the NFL’s “33rd Franchise” due to its authentic gameplay, the development team’s unparalleled access to NFL resources and its prominent place in NFL culture. 

Madden NFL 25 is developed in Orlando, Florida by EA Tiburon is now available for the Xbox 360, PlayStation 3, iPhone and iPad. Madden NFL 25 will also be available for Xbox One, the all-in-one entertainment system from Microsoft, and the PlayStation®4 at launch. To learn more about Madden NFL 25, visit http://www.easports.com/madden-nfl. Fans are also invited to become a Madden Insider on Facebook for exclusive information including the latest news, original content and more for Madden NFL 25

All player participation has been facilitated by National Football League Players Incorporated, the licensing and marketing subsidiary of the NFL Players Association (NFLPA).

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports videogames, including Madden NFLfootball, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, Tiger Woods PGA TOUR® golf, SSX™ and EA SPORTS UFC.

BRAVE THE EXTREME CONDITIONS AS LOST PLANET 3 LAUNCHES ACROSS NORTH AMERICA AND EUROPE‏

London, UK. —August 27th, 2013 — Capcom, a leading worldwide developer and publisher of video games, today confirmed that Lost Planet(TM)3 will release across North America today and in Europe on August 30thfor Xbox 360 games and entertainment system from MicrosoftPlayStation(R)3 computer entertainment system and as a digital download for PC. A retail version for Windows PC will be available across Europe on September 27th.
The extreme and unpredictable conditions that characterised the Lost Planet(TM) series return to E.D.N. III.Lost Planet 3 introduces Jim Peyton, a Utility Rig pilot who leaves Earth to take on a hazardous but lucrative contract working for Neo-Venus Construction (NEVEC), obtaining samples of the planet’s natural energy source – Thermal Energy, which NEVEC believes will save Earth’s energy crisis. With this latest addition to one of Capcom’s major franchises, new truths about the foreboding planet and the colonial history will be revealed.
Lost Planet 3 delivers a mix of action both inside and outside of the Utility Rig. Acting as a home away from home and offering protection from the ever changing climate, Jim soon discovers the Utility Rig’s array of tools are just as useful at taking out Akrid of all sizes as they are at helping him fulfil his contract work. Outside the rig the action switches to third person with Jim at the mercy of the planet’s elements. He’ll need to battle against hostile enemies with a mix of gun and melee based combat to survive all that is thrown at him.
The title also supports a full set of multiplayer modes that enhances players’ experience of the Lost Planetworld and sees them taking on the role of either the NEVEC forces or the Snow Pirates in up to ten player battles.
An official soundtrack for the title featuring all of the in-game music that Jim can listens to in his Utility Rig is also available to purchase digitally on iTunes and Amazon across North America and Europe beginning today.

FINAL FANTASY Online Experience is ‘Reborn’ Today‏

LOS ANGELES (August 27, 2013) – Square Enix Inc.the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced that FINAL FANTASY® XIV: A Realm Reborn™ is now available in North America. Now, players on Windows PC and the PlayStation®3 computer entertainment system can adventure together in the first FINAL FANTASY title that introduces hallmarks from the entire franchise.

The highly anticipated online role playing game takes place five years after the realm of Eorzea was ravaged by the unleashing of Bahamut, the most powerful of the god-like Primals. As players explore the world and learn more details in the epic storyline, they can hone their skills with the Armoury System. This unique gameplay feature allows characters to change their role, abilities, and skills on-the-fly, without having the need to create multiple characters.

“We are extremely proud of all the work and effort spent creating FINAL FANTASY XIV: A Realm Reborn, and I hope that both new and old players enjoy this FINAL FANTASY experience,” said Naoki Yoshida, producer and director of FINAL FANTASY XIV: A Realm Reborn. “We look forward to supporting this title for many years to come, always listening to the community and delivering rich content updates and new stories that our fans deserve.”

Key Features

  • All the hallmarks of the FINAL FANTASY franchise, including genre-leading graphics and real-time cut scenes, beautiful music, and an immersive story experience
  • Band together with your friends to create guild-like “Free Companies” to take on the game’s story-driven adventures
  • High level detail and quality of graphics on both the PlayStation®3 system and Windows PC through the new graphics engine
  • Flexible class system that allows players to change to any of the 19 different classes on the fly by simply changing their equipped weapon or tool. Players can also unlock 9 different jobs as they advance in level.
  • New takes on classic FINAL FANTASY elements like the “Materia” and “Limit Break” systems that originally appeared in FINAL FANTASY VII
  • Varied options available for leveling and growing the player’s character − including class quests, main story quests, quick-action “Guildleves and Guildhests” that act as events players can tackle alone or with friends, and exciting “Instanced Dungeons” to raid in search of vast treasures
  • Full Active Time Events (FATEs) − unique events that allow for dynamic open world battles and adventures with other players
  • Personal companion chocobos for players to ride and fight alongside in battle

Players can also download a free companion app, FINAL FANTASY XIV: Libra Eorzea™, on their iOS devices. Upon downloading and logging in, players can view their created characters in detail, check out their friends’ character info, and access several databases on the in-game items, quests, achievements, NPCs and more. FINAL FANTASY XIV: Libra Eorzea will be coming soon for the iOS; the Android version will also be available at a later time.

BEYOND: Two Souls‏ – Original score by Hans Zimmer and Lorne Balfe

SYDNEY, August 23, 2013 – Sony Computer Entertainment Australia (SCE Aust.) have announced the addition of two more Hollywood powerhouses to the BEYOND: Two Souls™ production team. Developed exclusively for PlayStation®3 [PS3™] by Quantic DreamBEYOND: Two Souls blurs the lines of movie-making and gaming. BEYOND: Two Souls will feature an original score developed by Grammy® award winning and BAFTA nominated film composer Lorne Balfe and Academy Award®, Golden Globe® and Grammy® winning composer Hans Zimmer.
Hans has received a total of 10 Golden Globe® nominations, 10 Grammy®, and 9 Oscar® with the latest being for Christopher Nolan’s Inception. His recent films include Zack Snyder’s Man of Steel; The Lone Ranger; andThe Dark Knight Rises. Most recently, Lorne has composed music for The Dark KnightInception, and Sherlock Holmes: A Game of Shadows. He has also composed music for other video games including Assassin’s Creed® III and Skylanders: Giants.
David Cage says, “I have always been fortunate to work with very talented composers on my games, from David Bowie to Angelo Badalamenti or Normand Corbeil. Working with such talented people as Hans Zimmer and Lorne Balfe has been an amazing experience. They did a great job at creating a very original soundtrack for the game, allying strong themes with very original sound textures. The soundtrack creates a fantastic landscape for the emotional journey of Jodie Holmes, and gives her a voice that players will remember.”
Of his work on the score for BEYOND: Two Souls, Hans commented, “One of the reasons I really enjoy the whole gaming world is because we are looking for that next thing where we can become immersive, that can involve us, that can really go beyond entertainment.”
Lorne added“This game is so interesting. People ask, is it a film or is it a game? That’s the big thing and there is no difference, not to me. You could sit there and watch it as a film so the way of musically trying to tell the story is the same process.”
A Stellar Cast for a Genre Defining Game:
BEYOND: Two Souls will feature Oscar nominee Ellen Page in the lead role of Jodie Holmes, a young woman who possesses supernatural powers through her link to an invisible entity. Ellen is supported by Willem Dafoe who plays Nathan Dawkins, an enigmatic scientist working for a government division studying paranormal activities. Dawkins’ professional curiosity in Jodie, driven by personal tragedy, is a central theme in BEYOND: Two Souls, and provides a rich and evocative narrative that only Dafoe’s subtleties of performance could fully realise.
The methods used by developer Quantic Dream to track facial, voice and body animations simultaneously create a true performance from the actors, and result in the most realistic and emotionally charged and gameplay experience to date.
Play Through A Lifetime:
In BEYOND: Two Souls, gamers will play through fifteen years of Jodie’s life, experiencing the most striking moments of her life, in what promises to be one of the most thrilling and spectacular journeys on PS3. As she traverses the globe, Jodie will face incredible challenges set against a backdrop of emotionally-charged events the likes of which have never before been seen in a video game.  Like its predecessor, Heavy Rain, BEYOND: Two Souls will allow players to shape the course of the story through their decisions and actions taken in the game.
KEY FEATURES:
·         Delve into a gripping and unpredictable story with a Hollywood blockbuster cast featuring Ellen Page and Willem Dafoe.
·         Take full control of Jodie as well as the mysterious entity in spectacular action and adventure sequences.
·         Create your own personal journey as your decisions and actions shape the outcome of the story.
Experience the new cutting-edge technology from Quantic Dream in what promise to be one of the best-looking games ever to be seen on PS3.
·         Will feature an original score developed by world renowned composers Lorne Balfe and Hans Zimmer.
BEYOND: Two Souls is due for release in October 2013, only on PlayStation 3.